Convention Created Content (CCC)

Organizers

The Role Initiative, Inc. (TRI) is more than happy to create Convention Created Content for your convention(s).

When requesting content, we will need to know the following:

  • What is the name of the convention that the content is for?
  • Do you have the authority to speak for that convention to request content?
  • When is this convention?
    • Adventure League guidelines require that they be notified 9 months before the convention. This only needs to include a high level overview of the content, and the dates of the convention.

Do you have an idea of what this content will be? 

We may be able to work with ideas or themes that you have for your convention. We also have a small library of ideas that we could use. At the very least, we will need to know:

  • How many adventures are you looking for?
  • Are you looking for a single stand-alone adventure(s) or would you prefer a 2 or 3 part arc that will bring your players through a story over the course of the convention?
    • Reminder that based on the size of your convention(s) that you may be limited by the number of CCC you are allowed to have by Wizards of the Coast.
  • What level would you like the adventure to be?
    • Adventurer’s League adventures should be playable by characters in one of four Tiers: Tier 1 (Level 1-4), Tier 2 (Level 5-10), Tier 3 (Level 11-16), or Tier 4(Level 17-20). ¬†Please note that currently there are no approvals for Tier 4 content at this time.
  • How long are your convention time slots?
    • Should these adventures be 2-hours or 4-hours?

Do you have any special requests?
At present, all conventions modules need to be located in the Moonsea region of the Forgotten Realms (link to http://forgottenrealms.wikia.com/wiki/Moonsea), and cannot include any custom rules or monsters, but we are happy to work within those bounds.

How do I get started?
You can reach out by our Facebook page (link), or email (Garrett?)

Other things to keep in mind:

  • For an adventure to be Adventurer’s League legal, it must be published for sale on the DMsGuild within 6 months after the convention.
  • Typically, proceeds from the sale of the module go to the writer after overhead costs are paid. These overhead costs only include the other people who actually worked on the module (editing, cartography, artwork, layout, etc). TRI as an organization does not take a cut of the proceeds.
  • If you are looking for the proceeds to go towards another source (i.e. towards the convention, or towards a charity), let us know, and we can discuss some other way to compensate the people creating the content.